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#godot3

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Ribbit 🐸

Even if it might seem silent around #Godot3 these days, that is not actually the case - have another #ReleaseCandidate:

godotengine.org/article/releas

This means bug fixes and new features even after quite a while (3.5 released August 2022 😱)

Have you spend some of that time in @kamaeru_game by chance?

Godot EngineRelease candidate: Godot 3.6 RC 1We are now at the Release Candidate stage, finalizing everything so that we can release 3.6-stable for all users.

Beta late than never! 🏁

Feature complete and optimized for performance, you can now give #DevSnapshot 3.6 a spin 🚗

godotengine.org/article/dev-sn

Don't forget to pack you bags before you take off, though! 🎒 With the help of "Backpack Battles" ⬇️

Godot EngineDev snapshot: Godot 3.6 beta 5This beta represents feature freeze for 3.6. We will now concentrate on bug fixing until we reach stable.
Replied in thread

@henke Since you want to poke then I recommend poking the #godot4

However #godot3 is also a valid options especially if you want to follow along older tutorial, and having those changes applied (especially the ui) can confuses you. You can later switch to 4, and most of the things should straight transferable.

In the end 4 should be within your consideration since that will be the version going forward with #godotengine

godot.community/topic/83/godot

Godot Community · Godot 3 or Godot 4: Which Version Should You Choose?Godot 3 and Godot 4, two major versions of the engine that offer different features and capabilities. The goal is to help you make an informed decision on wh...

Had a hard time in Godot tonight. I'm ok when working in a current event, but I tried a level manager that accesses a scene packed in the filesystem instead of the current scene tree, and that is just not my strong suit apparently. If anyone has some notable resources on working in the Godot editor filesystem, throw it at me :)
#godot3 :godot: