Nibbler, a #BASIC game from #sinclairprograms magazine.
Download:
https://spectrumcomputing.co.uk/entry/40589/ZX-Spectrum/Nibblers
Nibbler, a #BASIC game from #sinclairprograms magazine.
Download:
https://spectrumcomputing.co.uk/entry/40589/ZX-Spectrum/Nibblers
Astro Marine Corps - Title (AY) by Jose A. Martin
./a/AstroMarineCorps.ay?#0
Title: Astro Marine Corps - Title (AY)
Author: Jose A. Martin
#ZXSpectrum
#chiptune
Letter from a #crashmagazine reader in #sinclairuser
(I didn't even know of this game, here it is to try:
https://spectrumcomputing.co.uk/entry/2735/ZX-Spectrum/Komplex )
Night Shade - Title (Beeper) by Unknown
./n/NightShade.ay?#0
Title: Night Shade - Title (Beeper)
Author: Unknown
#ZXSpectrum
#chiptune
It's not good enough, and it's not Speccy-like if he's not around.
This is another prototype where I'm putting together some of the earliest optimised canvas drawing I had written for the first Deluxe Draw version (last month), I replaced the bespoke hardcoded GUI elements with Deluxe UI widgets (newly written, in the last couple of weeks), and re-implemented parts of (last week's) ZX Draw code example I had written for Deluxe UI.
In theory, if this experiment succeeds, I should be able to deliver a Deluxe Draw that is able to work with both, modern layered pixmap painting, and with old ZX Spectrum mode painting. And with Deluxe UI running unmodified on Mac, Linux, and Windows!
So far, so good!
Double Dragon 2: The Revenge (128k title) by unknown
./d/DoubleDragonII-TheRevenge.ay?#0
Title: Double Dragon 2: The Revenge (128k title)
Author: unknown
#ZXSpectrum
#chiptune
Ya he recibido la nueva #MicroHobby y aunque sólo he leído por ahora la mitad puedo confirmar que esto no es un sacacuartos sin alma para señores nostálgicos de mediana edad. Es un producto hecho con un cariño infinito y un profundo respeto al original (no solo mantiene la numeración sino que incluso tienen el mismo ISBN), sorprendentemente lleno de contenido para tratarse de un nicho dentro de una afición de nicho. La única pega que le puedo poner es que las demos son solo para la versión en digital con lo cual en papel pierdes una parte de la experiencia. Encantado estoy, no solo seguiré suscrito sino que posiblemente me pase a papel más digital para tener nuevos viejos juegos para el Spectrum
Been doing some #Z80 silliness on the #ZXSpectrum
I drew a boulder graphic which falls from the top of the screen to the bottom starting at random positions at the top of the screen.
I may turn it into some kind of game where you dodge the boulder but don't hold your breath.
Maze of the Robots es la conversión al #ZXSpectrum del clásico juego Berzerk de la #Atari2600 y la #Atari7800
Puedes descargarlo desde https://ko-fi.com/s/c7a7173d2e #retrogaming
Magic Johnson?s Basketball - Title (AY) by Alberto Jose Gonzales aka MC Alby
./m/MagicJohnsonsBasketball.ay?#0
Title: Magic Johnson?s Basketball - Title (AY)
Author: Alberto Jose Gonzales aka MC Alby
#ZXSpectrum
#chiptune
Give my Regards to Broad Street review from #sinclairprograms magazine
Super Scramble Simulator - Title (AY) by Benn Daglish
./s/SuperScrambleSimulator.ay?#0
Title: Super Scramble Simulator - Title (AY)
Author: Benn Daglish
#ZXSpectrum
#chiptune
33 años. Han tenido que pasar 33 años para volver a tener una #Microhobby en las manos. Ya tengo aquí la 218.
Lo más increíble: la editorial la firma Amalio Gómez, el mismo que anunció el fin en la 217. Cuesta asimilarlo.
La portada es un homenaje precioso y directo al maestro Ponce y al primer número. Imposible no emocionarse.
#lagrimas #Retro #8bits #ZXSpectrum
#microhobby report on the new Spectrum model, the +3 model (1987)
In which I start on the first game by Pete Cooke, Invincible Island, which involves a Treasure Hunt except we are collecting cryptic parchments instead.
Raster Runner (title) by Jason C. Brooke
./r/RasterRunner.ay?#0
Title: Raster Runner (title)
Author: Jason C. Brooke
#ZXSpectrum
#chiptune
You might find this seminar about hacking #ZXSpectrum game Ant Attack interesting
Hacking Retro Games - When Is A Trainer Like A Space Rocket?
#retrodev #retrocomputing #retrogaming
RE: https://bsky.app/profile/did:plc:2rtslas5lfzysmliyoa57ke7/post/3lthtl4vyjk23
ARTtech Seminar: Paul Grenfell...
Paul Grenfell’s presentation about #ZXSpectrum #demoscene coding is worth watching as well
#retrodev #retrocomputing #assembler
ARTtech seminars - Paul Greenf...
Lost Caves (128k in-game) by Paul Hiley
./l/LostCaves.ay?#0
Title: Lost Caves (128k in-game)
Author: Paul Hiley
#ZXSpectrum
#chiptune