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arXiv.orgQueryCraft: Transformer-Guided Query Initialization for Enhanced Human-Object Interaction DetectionHuman-Object Interaction (HOI) detection aims to localize human-object pairs and recognize their interactions in images. Although DETR-based methods have recently emerged as the mainstream framework for HOI detection, they still suffer from a key limitation: Randomly initialized queries lack explicit semantics, leading to suboptimal detection performance. To address this challenge, we propose QueryCraft, a novel plug-and-play HOI detection framework that incorporates semantic priors and guided feature learning through transformer-based query initialization. Central to our approach is \textbf{ACTOR} (\textbf{A}ction-aware \textbf{C}ross-modal \textbf{T}ransf\textbf{OR}mer), a cross-modal Transformer encoder that jointly attends to visual regions and textual prompts to extract action-relevant features. Rather than merely aligning modalities, ACTOR leverages language-guided attention to infer interaction semantics and produce semantically meaningful query representations. To further enhance object-level query quality, we introduce a \textbf{P}erceptual \textbf{D}istilled \textbf{Q}uery \textbf{D}ecoder (\textbf{PDQD}), which distills object category awareness from a pre-trained detector to serve as object query initiation. This dual-branch query initialization enables the model to generate more interpretable and effective queries for HOI detection. Extensive experiments on HICO-Det and V-COCO benchmarks demonstrate that our method achieves state-of-the-art performance and strong generalization. Code will be released upon publication.
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arXiv.orgFine-Tuning Large Language Models Using EEG Microstate Features for Mental Workload AssessmentThis study explores the intersection of electroencephalography (EEG) microstates and Large Language Models (LLMs) to enhance the assessment of cognitive load states. By utilizing EEG microstate features, the research aims to fine-tune LLMs for improved predictions of distinct cognitive states, specifically 'Rest' and 'Load'. The experimental design is delineated in four comprehensive stages: dataset collection and preprocessing, microstate segmentation and EEG backfitting, feature extraction paired with prompt engineering, and meticulous LLM model selection and refinement. Employing a supervised learning paradigm, the LLM is trained to identify cognitive load states based on EEG microstate features integrated into prompts, producing accurate discrimination of cognitive load. A curated dataset, linking EEG features to specified cognitive load conditions, underpins the experimental framework. The results indicate a significant improvement in model performance following the proposed fine-tuning, showcasing the potential of EEG-informed LLMs in cognitive neuroscience and cognitive AI applications. This approach not only contributes to the understanding of brain dynamics but also paves the way for advancements in machine learning techniques applicable to cognitive load and cognitive AI research.
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arXiv.orgClimateSOM: A Visual Analysis Workflow for Climate Ensemble DatasetsEnsemble datasets are ever more prevalent in various scientific domains. In climate science, ensemble datasets are used to capture variability in projections under plausible future conditions including greenhouse and aerosol emissions. Each ensemble model run produces projections that are fundamentally similar yet meaningfully distinct. Understanding this variability among ensemble model runs and analyzing its magnitude and patterns is a vital task for climate scientists. In this paper, we present ClimateSOM, a visual analysis workflow that leverages a self-organizing map (SOM) and Large Language Models (LLMs) to support interactive exploration and interpretation of climate ensemble datasets. The workflow abstracts climate ensemble model runs - spatiotemporal time series - into a distribution over a 2D space that captures the variability among the ensemble model runs using a SOM. LLMs are integrated to assist in sensemaking of this SOM-defined 2D space, the basis for the visual analysis tasks. In all, ClimateSOM enables users to explore the variability among ensemble model runs, identify patterns, compare and cluster the ensemble model runs. To demonstrate the utility of ClimateSOM, we apply the workflow to an ensemble dataset of precipitation projections over California and the Northwestern United States. Furthermore, we conduct a short evaluation of our LLM integration, and conduct an expert review of the visual workflow and the insights from the case studies with six domain experts to evaluate our approach and its utility.
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arXiv.orgHand by Hand: LLM Driving EMS Assistant for Operational Skill LearningOperational skill learning, inherently physical and reliant on hands-on practice and kinesthetic feedback, has yet to be effectively replicated in large language model (LLM)-supported training. Current LLM training assistants primarily generate customized textual feedback, neglecting the crucial kinesthetic modality. This gap derives from the textual and uncertain nature of LLMs, compounded by concerns on user acceptance of LLM driven body control. To bridge this gap and realize the potential of collaborative human-LLM action, this work explores human experience of LLM driven kinesthetic assistance. Specifically, we introduced an "Align-Analyze-Adjust" strategy and developed FlightAxis, a tool that integrates LLM with Electrical Muscle Stimulation (EMS) for flight skill acquisition, a representative operational skill domain. FlightAxis learns flight skills from manuals and guides forearm movements during simulated flight tasks. Our results demonstrate high user acceptance of LLM-mediated body control and significantly reduced task completion times. Crucially, trainees reported that this kinesthetic assistance enhanced their awareness of operation flaws and fostered increased engagement in the training process, rather than relieving perceived load. This work demonstrated the potential of kinesthetic LLM training in operational skill acquisition.
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arXiv.orgAI-Guided Exploration of Large-Scale CodebasesUnderstanding large-scale, complex software systems is a major challenge for developers, who spend a significant portion of their time on program comprehension. Traditional tools such as static visualizations and reverse engineering techniques provide structural insights but often lack interactivity, adaptability, and integration with contextual information. Recent advancements in large language models (LLMs) offer new opportunities to enhance code exploration workflows, yet their lack of grounding and integration with structured views limits their effectiveness. This work introduces a hybrid approach that integrates deterministic reverse engineering with LLM-guided, intent-aware visual exploration. The proposed system combines UML-based visualization, dynamic user interfaces, historical context, and collaborative features into an adaptive tool for code comprehension. By interpreting user queries and interaction patterns, the LLM helps developers navigate and understand complex codebases more effectively. A prototype implementation for Java demonstrates the feasibility of this approach. Future work includes empirical evaluation, scaling to polyglot systems, and exploring GUI-driven LLM interaction models. This research lays the groundwork for intelligent, interactive environments that align with developer cognition and collaborative workflows.
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arXiv.orgStepWrite: Adaptive Planning for Speech-Driven Text GenerationPeople frequently use speech-to-text systems to compose short texts with voice. However, current voice-based interfaces struggle to support composing more detailed, contextually complex texts, especially in scenarios where users are on the move and cannot visually track progress. Longer-form communication, such as composing structured emails or thoughtful responses, requires persistent context tracking, structured guidance, and adaptability to evolving user intentions--capabilities that conventional dictation tools and voice assistants do not support. We introduce StepWrite, a large language model-driven voice-based interaction system that augments human writing ability by enabling structured, hands-free and eyes-free composition of longer-form texts while on the move. StepWrite decomposes the writing process into manageable subtasks and sequentially guides users with contextually-aware non-visual audio prompts. StepWrite reduces cognitive load by offloading the context-tracking and adaptive planning tasks to the models. Unlike baseline methods like standard dictation features (e.g., Microsoft Word) and conversational voice assistants (e.g., ChatGPT Advanced Voice Mode), StepWrite dynamically adapts its prompts based on the evolving context and user intent, and provides coherent guidance without compromising user autonomy. An empirical evaluation with 25 participants engaging in mobile or stationary hands-occupied activities demonstrated that StepWrite significantly reduces cognitive load, improves usability and user satisfaction compared to baseline methods. Technical evaluations further confirmed StepWrite's capability in dynamic contextual prompt generation, accurate tone alignment, and effective fact checking. This work highlights the potential of structured, context-aware voice interactions in enhancing hands-free and eye-free communication in everyday multitasking scenarios.
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arXiv.orgText2VR: Automated instruction Generation in Virtual Reality using Large language Models for Assembly TaskVirtual Reality (VR) has emerged as a powerful tool for workforce training, offering immersive, interactive, and risk-free environments that enhance skill acquisition, decision-making, and confidence. Despite its advantages, developing VR applications for training remains a significant challenge due to the time, expertise, and resources required to create accurate and engaging instructional content. To address these limitations, this paper proposes a novel approach that leverages Large Language Models (LLMs) to automate the generation of virtual instructions from textual input. The system comprises two core components: an LLM module that extracts task-relevant information from the text, and an intelligent module that transforms this information into animated demonstrations and visual cues within a VR environment. The intelligent module receives input from the LLM module and interprets the extracted information. Based on this, an instruction generator creates training content using relevant data from a database. The instruction generator generates the instruction by changing the color of virtual objects and creating animations to illustrate tasks. This approach enhances training effectiveness and reduces development overhead, making VR-based training more scalable and adaptable to evolving industrial needs.
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arXiv.orgA11yShape: AI-Assisted 3-D Modeling for Blind and Low-Vision ProgrammersBuilding 3-D models is challenging for blind and low-vision (BLV) users due to the inherent complexity of 3-D models and the lack of support for non-visual interaction in existing tools. To address this issue, we introduce A11yShape, a novel system designed to help BLV users who possess basic programming skills understand, modify, and iterate on 3-D models. A11yShape leverages LLMs and integrates with OpenSCAD, a popular open-source editor that generates 3-D models from code. Key functionalities of A11yShape include accessible descriptions of 3-D models, version control to track changes in models and code, and a hierarchical representation of model components. Most importantly, A11yShape employs a cross-representation highlighting mechanism to synchronize semantic selections across all model representations -- code, semantic hierarchy, AI description, and 3-D rendering. We conducted a multi-session user study with four BLV programmers, where, after an initial tutorial session, participants independently completed 12 distinct models across two testing sessions, achieving results that aligned with their own satisfaction. The result demonstrates that participants were able to comprehend provided 3-D models, as well as independently create and modify 3-D models -- tasks that were previously impossible without assistance from sighted individuals.
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arXiv.orgAuthorship Attribution in Multilingual Machine-Generated TextsAs Large Language Models (LLMs) have reached human-like fluency and coherence, distinguishing machine-generated text (MGT) from human-written content becomes increasingly difficult. While early efforts in MGT detection have focused on binary classification, the growing landscape and diversity of LLMs require a more fine-grained yet challenging authorship attribution (AA), i.e., being able to identify the precise generator (LLM or human) behind a text. However, AA remains nowadays confined to a monolingual setting, with English being the most investigated one, overlooking the multilingual nature and usage of modern LLMs. In this work, we introduce the problem of Multilingual Authorship Attribution, which involves attributing texts to human or multiple LLM generators across diverse languages. Focusing on 18 languages -- covering multiple families and writing scripts -- and 8 generators (7 LLMs and the human-authored class), we investigate the multilingual suitability of monolingual AA methods, their cross-lingual transferability, and the impact of generators on attribution performance. Our results reveal that while certain monolingual AA methods can be adapted to multilingual settings, significant limitations and challenges remain, particularly in transferring across diverse language families, underscoring the complexity of multilingual AA and the need for more robust approaches to better match real-world scenarios.
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