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Ladies an gentlemen, the flood gates have opened.
Some fun news: I’ve completely removed all paywalls from themer.dev and open-sourced the #pwa code. Also, no more need to input an email address to get your themes, just pick your colors, your apps/wallpapers, and click the download button! That also means that the previously premium wallpapers are now free, including the new 3D (#pathtracing ) ones, like this one! “Exhibit” wallpaper rendered with the “Lucid” (dark variant) and “Solarized” (light variant) color sets. #FOSS
Web app: https://themer.dev
Source code: https://github.com/mjswensen/themer
Implementing iridescence with thin film interference in my rendering engine!
Avoyd v0.25.0 Full and Free Demo out with significantly improved Heightmap and Image import, and support for Minecraft Pale Garden Biome.
"RayTracing is just a gimmick". Not anymore, now is REQUIRED.
Good luck non-RTX users.
I do like the IDEA of ray/path tracing, but the hardware was not ready to do a full game that way. Shout out to @AdoredTV for showing what could be possible.
https://www.youtube.com/watch?v=SrF4k6wJ-do&list=PLlAwTS0-pd0zjnELW7uaRe_bmD5iHe4iQ&index=3&pp=gAQBiAQB
#RayTracing #PathTracing #AdoredTV #RTX #Radeon #ComputerGraphics #ConsoleGraphics
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