New arcade core from Jotego for MiST and Sidi
It supports six games
- The Fairyland Story
- Victorious Nine
- N.Y Captor
- Bronx
- Onna Sanshirou / Typhoon Gal
- Rumba Lumber
New arcade core from Jotego for MiST and Sidi
It supports six games
- The Fairyland Story
- Victorious Nine
- N.Y Captor
- Bronx
- Onna Sanshirou / Typhoon Gal
- Rumba Lumber
Working on an #FPGA demo for NOVA demoparty in June. Verilator/SDL simulation for quick turnaround when designing vector graphics. I think this year's wild compo will be epic.
Fancy Adding a Transputer Or Two To Your Atari ST? https://hackaday.com/2025/05/14/fancy-adding-a-transputer-or-two-to-your-atari-st/ #Retrocomputing #transputer #atarist #Mega-ST #Tang20k #ATW800 #inmos #fpga #VME
Fancy Adding a Transputer Or Two To Your Atari ST? - Has anybody heard of the ATW800 transputer workstation? The one that used a modifi... - https://hackaday.com/2025/05/14/fancy-adding-a-transputer-or-two-to-your-atari-st/ #retrocomputing #transputer #atarist #mega-st #tang20k #atw800 #inmos #fpga #vme
The search engines are failing me.
Dear Lazy Web:
If I wanted to enumerate the hierarchy of a design at the beginning of a cocotb test bench, how would I do it? (I'm aware of _discover_all(), but can't figure out how to iterate the results to print them.)
Extra credit: How do I get an interactive debugger to break within the cocotb python code if I call cocotb from pytest? It seems to run the pytest code in the debugger, but not the cocotb code.
I've finally set up my Matrix account!
I couldn't find any public #retrocomputing, #AtariST, #FPGA or #demoscene chat rooms though.
I can just wait and count on the Discord enshittification process to see the different communities switch to Matrix. Not sure how long it will take though.
No GPU Needed: FPGA Delivers High-Quality Images!
VESA CVT is great for more sophisticated hardware using computer displays. But when designing your own hardware (#FPGA, ASIC, discrete logic), I recommend choosing older DMT and consumer electronics timings as they work with almost everything.
And you didn’t want to handle multiple pixel clocks in one design, did you?
Switch 專案,第一部分
➤ 從最初的嘗試到 LATENTPINK 原型板的誕生
✤ https://serd.es/2025/05/08/Switch-project-pt1.html
這篇文章詳細記錄了作者多年來開發乙太網路交換器的歷程。從最初的 FPGA 嘗試,到中間因技術限制和資金不足而暫停,再到取得更先進的設備和技能後重新啟動,最終設計出包含多種 PHY 介面的 LATENTPINK 原型板。作者分享了過程中遇到的挑戰、解決方案以及未來的發展方向,包括高頻探頭的開發和更完整的網路設備系列 LATENTx 的構想。
+ 這篇文章寫得非常詳細,讓人對作者的技術能力和專案的發展歷程有了深入的瞭解。
+ 看到作者不斷克服困難,最終實現目標,真是令人敬佩!期待未來能看到更多關於 LATENTx 系列的進展。
#網路硬體 #FPGA #開源專案
Et voici un début de carte vidéo en mode texte faite en #verilog sur la carte #fpga ICE40 d'Olimex.
La résolution est de 640x200 en 8 couleurs avec une fonte 8x8 IBM EGA (tout ça est totalement arbitraire et peut être changé en modifiant le code en verilog !)
Ce petit projet me permet de prendre en main la chaîne de développement (Yosys), complétée par Iverilog et GtkWave pour la simulation. Que des logiciels libres !
Today I will be joining Matt Venn's open source silicon stream and we are going to talk about Greyhound, my latest chip with RISC-V core and embedded FPGA taped out on IHP SG13G2.
Link to the stream: https://www.youtube.com/watch?v=S0drZqEwSNA
Looking forward to your questions!
I've been looking for a nice handheld android emu for playing games on recently and I've had the urge to buy an Analogue Pocket for even longer...
But this just caught my attention: https://www.crowdsupply.com/second-bedroom/game-bub
Looks perfect for my needs. It's maybe a little more limited than the android emus in terms of console support (GB, GBC, GBA) but just the fact that it's FPGA based and they're working on accessory support is enough for me to think it's worth keeping track of.
No mention of moonlight support (who knows how big an ask that would be) but that would seal the deal I think...
#TinySynth has been getting some work on it.
I’ve added some parameters, joystick movement and also updated the buttons so they light up nicely.
I’ve also figured out the parameter number scheme. So that’ll be next to add on the #STM and #FPGA
The #GameBUB #FPGA #Gameboy has some interesting benefits over the Analogue Pocket. For example it seems like its going to be prepped to run ROMs out of the box with zero setup, and It seems to be including some additional hardware to support some of the more exotic gameboy & advance games that had rumble, or accelerometers built into the cartridge.
The Analogue Pocket supports those games too, but it requires well... the cartridge with an accelerometer to be inserted. It doesn't bring one with it.
This sort of thing impacts a minority of the gameboy and #GBA's library. But its kind of a big deal if your favorite game is Kirby Tilt n Tumble like me.
Which ive been MEANING to track down a cartridge of for more than a hot minute now.
VERY curious about the #GameBUB #FPGA #Gameboy incubating on #Crowdsupply. Really curious as to how the price might compare to the Analogue Pocket, and how the heck it is going to navigate the current trade war. #OpenHardware https://www.crowdsupply.com/second-bedroom/game-bub
RT: @eli.lipsitz.net (bluesky) There’s been a lot of interest in Game Bub, so I’m going to be launching a crowdfunding campaign through
@crowdsupply!
Sign up for updates and to hear when the campaign goes live:
https://www.crowdsupply.com/second-bedroom/game-bub
This will be an assembled product, not just a kit!
src:https://bsky.app/profile/eli.lipsitz.net/post/3loh6epj7m22w
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This is #opensource #FPGA #GameBoy and #GameBoyAdvance / #gba clone