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#realtimerendering

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When matsuoka-601 dropped his WebGPU fluid simulation demos, they left everyone in awe—pushing the limits of what's possible in the browser with breathtaking realism and incredible performance. 💦

Now, he's been kind enough to take us behind the scenes, breaking down the magic behind the mesmerizing waves, high-performance physics, and real-time rendering!

Read it here: tympanus.net/codrops/2025/02/2

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@jonshute Yeah, baked light... well, baked anything really, has always been a workaround for inadequate runtime horsepower, and things like #Lumen, #raytracing, and whole hosts of other #realtimerendering techniques keep marching forward while compute power keeps growing (though VR is a notable detour in that progression).

It'll be neat to see people try to apply #AI to the problem of baking, e.g. by making it faster or reducing the amount that has to be done as runtime asset creation ramps up.